"Your film should portray someone who is Heroic, or someone
who is Villainous. You as a director must decide to tell a tale
of virtue, or a story of evil."
My first "long" film, and hopefully
not my last! Made over the course of two months, Frankenstein
was a "villain" film made for the Heroes and Villains contest
at Brickfilms.com, and was voted 1st out of 19 movies.
Making this movie was very time-consuming,
tiring and often boring. At times I spent literally an hour
or more just lighting a shot, only to have a delicate setup
shift half way into animating it. I had a lamp fail on me
during the mortuary scene that caused some flickering, and
to top it all off, my iMac completely bit it only a few weeks
before the deadline. I animated the rain scene on an old G3
that was so slow I couldn't preview the footage without converting
it to quarter size first.
I tried to be ambitous audibly, as
well as visually. It was my first movie with dialogue (I had
done tests), and I wrote over 4 and 1/2 minutes of music for
the movie in the few days I had to edit everything. I even
recorded a peanutbutter jar hitting cement from 8 feet in
the air. I think some of the glass may still be out there.
One of the most exciting things about
making this movie was getting very strong reactions from a
lot of different people of different ages. I was blown away
by some of the positive and very kind reviews. (read
some here) Because of the "villainous" subject material,
however, there were also negative reactions, especially at
the live showing. Josh described what happened:
". . . There were audible gasps during
the knife part. As the film progressed, children became visibly
upset, as did their parents . . ."
I'm sad that some people didn't enjoy
my film, but at the same time I'm very happy that my Lego
animation was actually "scary," since it was supposed to be.
Overall, this has only helped to strengthen
my addiction to film making, stop motion animation, and animation
in general.
Production Stills

A shot of the laboratory. I wanted
this set to be impressive, as well as accessible. I wish it
was more claustrophobic, but it would have made animation
much more difficult, and I sort of like that little glowy
thing in the middle. Like a high-tech furnace.

This shows the furnace lit up. I animated
the flashlight moving back and forth to get the pulsing look.

I really like how this shot turned
out. You can see here how different it looks without the FCE
filters. The lamp positioning is what sells the effect.

Another shot of the lamp at its low
profile. For the actual sunset I did a live-action shot of
me slowly lowering the lamp.

On the left you can see my graveyard
set, and on the right are some of the bricks I used to make
the mortuary scene. I don't like the mortuary scene as much
as I thought I was going to. The location is too much like
the doctor's lab. Hopefully the (mostly) unintentionally weird
lighting makes up for it.

This is the table directly across
from my two desks that I hijacked for the production of Frankenstein.

G5 glistening in the corner, and most
of two solid wooden desks to animate on, with room for lights
and backdrops. Now if I could somehow remove the doors and
windows . . . 
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